Showing posts with label history. Show all posts
Showing posts with label history. Show all posts

Saturday, September 3, 2011

History of Action/Adventure

 Technically, action/adventure is the oldest genre outside of historical records. The story of Gilgamesh would be the oldest recorded action/adventure story. However, I'll stick to modern action/adventure which sprouted in the previous century and a half.
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 The originators are the penny dreadfuls (England) and dime novels (American) as well as newspaper serials (Like Wells' War of the Worlds). Dime novels often told embellished accounts of real people; such as Kit Carson, Wild Bill Hickhock, Jesse James, etc. Penny dreadfuls were British and heroes often feature Robin Hood type characters, highway robbers, etc. Newspaper serials were short parts of a longer work; in action/adventure, the best well known is King Solomon's Mines. It has become a classic.  These lasted until the early 20th century.

 These were published very cheaply, and very quickly.

 Then came the pulps. (My personal favorite era)
 The pulps were magazines printed on cheap paper made of wood pulp and told the tales of Western heroes, detectives, and eventually, the precursor to superheroes.  These lasted from 1896 to the 1950s. Haggard (Author of King Solomon's Mines) was a pioneer in this genre as well.
 The genre was filled with Westerns and mysteries. Tarzan was created in 1912 as a serial which went for 22 novels.  Then, The Shadow appeared on the radio show Detective Story Hour as the narrator. The publishers soon began receiving requests for The Shadow's stories of his own. Quickly, he earned his own magazine. (Some of his radio episodes can be found here at a link I'll post at the end). The Shadow magazine was published for 325 issues, the longest running pulp magazine ever. Then came the space opera hero Buck Rogers. Doc Savage soon followed. Doc Savage, the Superman precursor, and one of the biggest heroes. The Shadow was dark, mysterious, and dangerous, much like Batman. The Shadow is the archetype of dark, night-walking vigilantes. Doc Savage, on the other hand, was strong, heroic looking, extremely strong, extremely smart, and dedicated to crime-fighting. He acted with the approval of the government, and rarely killed. He's the archtype for Superman.

 There were other big ones of course; the Phantom Detective, Operator # 5, G-8 and his Flying Aces, John Carter (Of Mars, yes), Zorro, and the Black Bat. Eventually, they were fazed out by superheroes.

 Superheroes really kicked off in the 30s and have lasted in some way, since. Batman and Superman kicked the genre off and it's grown ever since. It deserves its own article.

James Bond novels were written about now. The super-spy. Excellent at disposing of insane enemies. Excellent at driving. Ladies man, of course. He's also a transition between the optimistic pulps and darker side of the Vietnam and Post-Vietnam era. He is a gentleman, (Martinis shaken, not stirred) yet ruthless.
 Then came the 60s; flower-power, anti-war, and nuclear fear. Action/adventure took a darker edge with Aggressor novels. They were dark, and violent.
 Then the 70s was another transition, to the 80s. Star Wars came out in 1977, a beacon of hope in what I've heard, for SF, was pretty bleak.  The 80s were different. Comics, and Batman in particular, were dark and violent. Indiana Jones and the Raiders of the Lost Ark came out in this decade. TV shows included The A-Team, Michael Knight, and other somewhat cheesy action shows. It's also brought about the variety in modern action/adventure.

 Since then, we've diversified. The original pulp heroes have gone out of print and new writers have picked them up. Writers inspired by those and Indy began creating their own heroes and stories. Things can be pulpy and optimistic, dark and gritty, or somewhere in between.

 More details?

The Shadow radio episodes
(http://www.oldtimeradiofans.com/template.php?show_name=The%20Shadow)

Thursday, February 17, 2011

Welcome to Ainaan and a Little Challenge

 Ainaan is one part of a universe shaped rather like a ball made of tissue paper, each universe a thin layer sandwiched between many other layers, or universe in this case. The center of this universe is Evenfar, home of Lyrianur and the heaven of my universe basically.

   Ainaan is a flat world and I have provided you with a map which, unfortunately, you will have to crane your neck around to see. Sorry about that.
 As you can see, there are four continents and numerous islands in a central sea named the Sea of Leioness after the Lyonesse of Celtic mythology and Arthurian legend. It also ties into the Great Flood. You see after the greatest and final battle of Dur Greden between Lyrianur (the good guy) and Malxor (the bad guy with big plans to make the world better) which ended with Malxor being banished, the world was changed to wipe away and cleanse the world of Malxor's stain. Originally, everything inside the outer edged was land. Then the flood came and flooded the valleys.
   There are four, wait, five main races in Ainaan. There are the humans of course, spread out and varied in culture. There are the dragons, mighty and intelligent creatures meant to protect and care for Ainaan. All but one were killed in Dur Greden, and he is in suspended animation until the End. There are the Dwarendell, small and reclusive beings who have enormous natural talent for creating objects out of stone. They all disappeared 100 years after Dur Greden. Then there are the Ithani, shorter than men and somewhat wider at the shoulders. They are natural woods-folk and specialize in anything with wood. Finally, there are the Krecks. The are mindless, moral-less, and physically perfect creatures made by Malxor. Malxor wanted every creature to be like them.